# # GRAS Basics GGF (GRAS Geometry File) # # This contains simple objects like the coordinate axis and the floor grid # object "Coordinate Axis" { node () { // This has no axis or rotation... Vertices = ((0, 0, 0), ( 1000, 0, 0), (0, 1000, 0), (0, 0, 1000), (-1000, 0, 0), (0,-1000, 0), (0, 0,-1000)); Color = (0.5, 0.5, 0.5); // Positive axis are in grey Polygon = (0, 1); Polygon = (0, 2); Polygon = (0, 3); Color = (0.0, 0.0, 0.0); // Negative axis are in black... Polygon = (0, 4); Polygon = (0, 5); Polygon = (0, 6); } } object "Floor Grid" { node () { // Vertices for Y aligned lines... Vertices = ((-500,-500,0), (-400,-500,0), (-300,-500,0), (-200,-500,0), (-100,-500,0), ( 0,-500,0), ( 100,-500,0), ( 200,-500,0), ( 300,-500,0), ( 400,-500,0), ( 500,-500,0), (-500, 500,0), (-400, 500,0), (-300, 500,0), (-200, 500,0), (-100, 500,0), ( 0, 500,0), ( 100, 500,0), ( 200, 500,0), ( 300, 500,0), ( 400, 500,0), ( 500, 500,0), // For lines along the X axis (-500,-500,0), (-500,-400,0), (-500,-300,0), (-500,-200,0), (-500,-100,0), (-500, 0,0), (-500, 100,0), (-500, 200,0), (-500, 300,0), (-500, 400,0), (-500, 500,0), ( 500,-500,0), ( 500,-400,0), ( 500,-300,0), ( 500,-200,0), ( 500,-100,0), ( 500, 0,0), ( 500, 100,0), ( 500, 200,0), ( 500, 300,0), ( 500, 400,0), ( 500, 500,0)); Color = (0.5, 0.5, 0.5); // Positive axis are in grey Polygon = (0, 11); Polygon = (1, 12); Polygon = (2, 13); Polygon = (3, 14); Polygon = (4, 15); Polygon = (5, 16); Polygon = (6, 17); Polygon = (7, 18); Polygon = (8, 19); Polygon = (9, 20); Polygon = (10,21); Polygon = (22,33); Polygon = (23,34); Polygon = (24,35); Polygon = (25,36); Polygon = (26,37); Polygon = (27,38); Polygon = (28,39); Polygon = (29,40); Polygon = (30,41); Polygon = (31,42); Polygon = (32,43); } }