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Overview
Pixels
The Basics
A Faster Pixel
Lines
Beyond Pixels: Lines
Arbitrary Lines (Bresenham)
Fixed Point Y-Major Lines
Fixed Point X-Major Lines
Suming it all up: The Line procedure
Clipping Lines
Transparent Clipping
Text
Books, Scrolls & email: Text
Text in a Hurry
Sprites
Into the Second Dimension: Sprites
Getting and Putting Sprites
Clipping Rectangular Sprites
Alternatives:
RLE Sprites
Clipping RLE Sprites
Compiled Sprites
Manipulations:
Saving, Loading, and Copying
Animation:
Double Buffering and other useful things
3D Topics
Intro and Stuff
The Basics
Clipping
Clipping Lines
Transparent Clipping
Clipping Rectangular Sprites
Clipping RLE Sprites
Palette
Controlling the Colors: The Palette
Other
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Books on Graphics Programming
Copyright © 1996-8
Chris Lattner
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Last modified: Wednesday, 15-Nov-2000 18:15:48 PST